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Virtual reality in geography
Publisher
Taylor & Francis
Publication Date
2002
Language
English
Description
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Table of Contents
From the Book
1. Virtual reality in geography: an introduction / Peter Fisher and David Unwin
Pt. I. Introduction to VR and technology
2. Geography in VR: context / Ken Brodlie, Jason Dykes and Mark Gillings / [et al.]
3. Virtual archaeologies and the hyper-real: or, what does it mean to describe something as virtually-real? / Mark Gillings
4. Web-based virtual environments / Ken Brodlie and Nuha El-Khalili
5. Virtual reality and GIS: applications, trends and directions / Mordechay E. Haklay
6. Visual exploration of virtual environments / Menno-Jan Kraak
7. Creating information-rich virtual environments with geo-referenced digital panoramic imagery / Jason Dykes
Pt. II. Virtual landscapes
8. Introduction / Iain M. Brown, David B. Kidner and Andrew Lovett / [et al.]
9. Visualizing sustainable agricultural landscapes / Andrew Lovett, Richard Kennaway and Gilla Sunnenberg / [et al.]
10. application of VR modelling in assessing potential visual impacts of rural development / David R. Miller, Roger A. Dunham and Weiso Chen
11. Multi-resolution virtual environments as a visualization front-end to GIS / Iain M. Brown, David B. Kidner and J. Mark Ware
12. Visualizing the structure and scale dependency of landscapes / Jo Wood
13. Providing context in virtual reality: the example of a CAL package for mountain navigation / Ross Purves, Steve Dowers and William MacKaness
14. Tour of the Tors / Kate E. Moore and John W. Gerrard
Pt. III. Virtual cities
15. Introduction / Michael Batty, David Fairbairn and Cliff Ogleby / [et al.]
16. Data collection issues in virtual reality for urban geographical representation and modelling / David Fairbairn and George Taylor
17. Virtual world heritage cities: the ancient Thai city of Ayutthaya reconstructed / Cliff Ogleby
18. Visualizing data components of the urban scene / Kate E. Moore
19. Virtuality and cities: definitions, geographies, designs / Michael Batty and Andy Smith
Pt. IV. 'Other' worlds
20. 'Other' worlds: augmented, comprehensible, non-material spaces / Jo Cheesman, Martin Dodge and Francis Harvey / [et al.]
21. Explorations in AlphaWorld: the geography of 3D virtual worlds on the Internet / Martin Dodge
22. Visualizing data quality through interactive metadata browsing / Francis Harvey
23. There's no there there: virtual reality, space and geographic visualization / Rob Kitchin and Martin Dodge
24. Virtual reality: an exploratory tool for investigating the cognitive mapping and navigational skills of visually-impaired people / Jo Cheesman and Chris Perkins
25. Multi-modal virtual reality for presenting geographic information / R. Daniel Jacobson, Rob Kitchin and Reginald Golledge.
From the eBook
Computer generated contents: Chapt. 1. Virtual reality in geography: an introduction
chapt. 2. Geography in VR: context
chapt. 3. Virtual archaeologies and the hyper-real: or, what does it mean to describe something as virtually-real?
chapt. 4. Web-based virtual environments
chapt. 5. Virtual reality and GIS: applications, trends and directions
chapt. 6. Visual exploration of virtual environments
chapt. 7. Creating information-rich virtual environments with geo-referenced digital panoramic imagery
chapt. 8. Introduction
chapt. 9. Visualizing sustainable agricultural landscapes
chapt. 10. The application of VR modelling in assessing potential visual impacts of rural development
chapt. 11. Multi-resolution virtual environments as a visualization front-end to GIS
chapt. 12. Visualizing the structure and scale dependency of landscapes
chapt. 13. Providing context in virtual reality: the example of a CAL package for mountain navigation
chapt. 14. A tour of the tors
chapt. 15. Introduction
chapt. 16. Data collection issues in virtual reality for urban geographical representation and modelling
chapt. 17. Virtual world heritage cities: the ancient thai city of ayutthaya reconstructed
chapt. 18. Visualizing data components of the urban scene
chapt. 19. Virtuality and cities: definitions, geographies, designs
chapt. 20. 'Other' worlds: augmented, comprehensible, non-material spaces
chapt. 21. Explorations in alphaworld: the geography of 3d virtual worlds on the internet
chapt. 22. Visualizing data quality through interactive metadata browsing
chapt. 23. 'There's no there there': virtual reality, space and geographic visualization
chapt. 24. Virtual reality: an exploratory tool for investigating the cognitive mapping and navigational skills of visually-impaired people
chapt. 25. Multi-modal virtual reality for presenting geographic information.
Author Notes
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Subjects
Subjects
Computer simulation
Electronic book
Electronic books
Geography
Geography -- Computer simulation
Géographie
Géographie -- Simulation par ordinateur
Remote Sensing & Geographic Information Systems
Réalité virtuelle
Simulation par ordinateur
TECHNOLOGY & ENGINEERING
TECHNOLOGY & ENGINEERING -- Remote Sensing & Geographic Information Systems
Virtual Reality
Electronic book
Electronic books
Geography
Geography -- Computer simulation
Géographie
Géographie -- Simulation par ordinateur
Remote Sensing & Geographic Information Systems
Réalité virtuelle
Simulation par ordinateur
TECHNOLOGY & ENGINEERING
TECHNOLOGY & ENGINEERING -- Remote Sensing & Geographic Information Systems
Virtual Reality
More Details
Contributors
ISBN
074840905
9780203305850
9786610036790
9781135731960
9781135732004
020330585
9780748409051
9781135732011
9780203305850
9786610036790
9781135731960
9781135732004
020330585
9780748409051
9781135732011
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